
Creative Knowledge was released on the occasion of inaugration of Ritu Sinha Knowledge Centre for Creative Learning at School of Creative Learning on December 27, 2009. Visit Picasaweb RSKCCL for RSKCCL Inaugration pictures.
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Creative Knowledge was released on the occasion of inaugration of Ritu Sinha Knowledge Centre for Creative Learning at School of Creative Learning on December 27, 2009. Visit Picasaweb RSKCCL for RSKCCL Inaugration pictures. Creative Learning requires development of activities in the form of games. In order to organise these activities, we should adopt the prevalent methods of collecting players, choosing leaders, making pairs or teams, etc. We shall first discuss the general principles involved in these activities.For a PDF of the same, click Creative Learning Games I Collecting PlayersBefore starting a game, the first task is to collect players. Two or three children decide as to which game is to be played. Then they join hands and go on chanting in loud voice by shaking joined hands up and down.
On hearing the chanting the children interested in playing “Queenie, Queenie” join hands and start chanting. This way the voice becomes louder and louder. The process continues till the required number of children have given consent to play the game. (Excerpt from the book Creative Learning by Vijoy Prakash) One of the interesting findings of researches on learning is that the child should be exposed to reading books from quite early in life. This process should start as early as possible without even waiting for the child to show responses to the stimuli. Now it is also being suggested that a child should be read a story or shown pictorial stories right from his/her birth, when he/she returns from the hospital. It may appear that the child is not responding to the story or is not looking at the storybook, but gradually, it would be realised that the faculty of reception sharpens. It has been found that if a child is read a storybook right from birth, he/she may start reading the book right from the age of 3-4 years. Similarly, if a child is exposed to songs, tunes and rhythms right from birth, s/he becomes more receptive to the rhythmic tunes. If a child were shown more and more pictures from early childhood, his/her spatial intelligence would be more developed in comparison to the child who is not shown any such pictures. Since information is received through sensory organs, all sensory organs should be fully developed to receive information. Hence, games and activities must be designed for developing all sensory organs in early childhood.
(Excerpt from the book Creative Learning by Vijoy Prakash) Dining time is another great occasion for learning. Dining together in a family situation is helpful not only in binding the family together, it helps in understanding likes and dislikes of family members also. It is also useful in effecting emotional closeness among family members. Traditionally, mother and grandmother used to remain present during dining time of the children and other persons, even if they were not dining themselves. This was helpful in showing concern for the family members. Dining time interactions can be an extremely useful period for learning. This period could be used for
(Excerpt from the book Creative Learning by Vijoy Prakash) When young infants go to bed, they expect their parents to be with them. This is a good occasion to interact with them. It has been seen that songs and stories narrated to them at this time have great impact on the development of their brains. Earlier, we had folk stories for these occasions. Now, as parents are living in a nuclear situation and are generally extremely busy people, most of them do not remember these stories. As such, they are not able to make best use of these occasions. There is an urgent need to collect such stories or to write new stories and supply them to young couples.
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